Arkit face tracking example


Using ARKit with Metal. Augmented Reality provides a way of overlaying virtual content on top of real world views usually obtained from a mobile device camera. Last month at WWDC 2017 we were all thrilled to see Apple 's new ARKit framework which is a high level API that works with A9 -powered devices or newer, running on iOS 11.


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This post takes a look at ARKit Face Tracking on iPhone X, XS, XR and iPad Pro 2018. It is based on my WWDC 2019 Scholarship Submission. I am not an artist. All models I created for this post are just for illustration purposes. But I want to look into the code required to create your own Animoji. This post is divided into four steps: Basics of ARKit Face Tracking Creating a character model in ...

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Aug 24, 2021 · Applicator Kit for Modo allow you to apply Apple ARKit Face Tracking data from your iPhone or iPad with a TrueDepth camera to your characters in Modo. Apple ARKit Face Tracking enables your iPhone or iPad to track a performer’s head location as well as over 50 unique Blend Shape coefficients (Morph Targets in Modo), all at 60 frames per second.

FaceTracker. FaceTracker is a plugin node for Foundry Nuke created for facial tracking without mocap rigs and markers. The tracking information can be later used for retouching, adding scars, relighting, face replacement, aging and de-aging, etc. For best results we recommend using it with FaceBuilder.